I was an odd child.
Most
of the memories I have of growing up-and there are many- do not reflect the
average 1960’s childhood. The things I’m about to describe were never covered in
Doctor Spock’s Baby And Child Care.
Nowadays, I’d probably be hauled in posthaste to see a pediatric psychologist. But because I was the first born, my mother
might’ve even assumed that my behavior was normal.
One of my earliest memories is of a game called
Dummy, which I actually forced my mother
to play over and over when I was four years old. She went along with it quite patiently…even
though I made her repeat this specific scenario dozens of times, throwing
tantrums if she didn’t go along with me, or if she got the sequence wrong. I was obsessed
with statues and department store mannequins, desperately wanting to become one, and my little game revolved
around that fantasy.
I’m
not sure how this fetish began, but I recall being absolutely fascinated with Greek
and Roman statues, which I stared at for hours in the over-sized art books that
filled the shelves of our house. I knew
the statues were old- that was explained to me- but many of the questions
racing through my mind went unanswered, for instance: why didn’t the statues
have eyes and eyelashes? Their eyes were
blank, they didn’t even have eyeballs or irises…did people look like that back then? Why were most of them naked
except for fig leaves? How come the
statue men wore dresses? Why did some of them have horns or animal heads? I
didn’t understand why many of them were missing arms and legs; it disturbed me to
no end and gave me nightmares on a regular basis. Why would somebody make a
crippled, mutilated statue? It seemed sick.
I
finally worked up the courage to ask –as casually as possible so as not to appear
as terrified as I was- about the severed limbs on these stone people. My mother patiently explained that because
the statues were so ancient, they’d been buried under rubble for centuries
before they’d been discovered. It seemed
plausible. But that still didn’t explain the many statues that were just a lone
torso with no head or limbs. That really
scared me, especially when the explanation was just that the torso was “an
anatomical study”. It made no sense
whatsoever. I became fixated. I was so
fascinated with turning into a torso that I’d
fold my legs up under myself Indian style, clasp my hands behind my back
so that my shoulders looked like stumps, close my eyes tightly (pretending I
had no face or head) and hoist myself up onto my knees, hopping my way around
my room at night on my knees until they were bruised and bloody.
Finally, I came to the conclusion that store
mannequins were a modern version of statues… but with all limbs intact and with
clothes. I decided that I wanted to be a mannequin instead of a statue or
torso…it just seemed like a more practical choice, I could actually have arms,
legs and a head. I’s study the mannequin’s stances and pose alongside them on
their display platforms whenever we went to Best & Company or Lord & Taylor’s in New
York City, as well as to our tiny local department store, Hickman’s. When that
wasn’t enough to nourish my imagination, I brought this insanity home, deciding
I needed to be a mannequin come to
life…so I coerced my mother into being the Mannequin Manufacturer, and I was
the Dummy, waiting to be formed.
I’d give my mother explicit instructions, getting
exasperated if she didn’t do things correctly, just the way I wanted them done.
As the game began, I’d curl up on the couch, my eyes and lips scrunched closed
and tight. It was Mom’s job to paint my face on, starting with the eyebrows.
When she painted my eyes, they would open as if by magic and when she painted
my lips, I could (finally) move my mouth. I recall her doing this extremely carefully
and being very sincere in her efforts. Once
my face was painted on, it was Mom’s job to pose me. She had to drag me off the couch and stand me
on the floor, slumped over limply cause I wasn’t positioned yet. I made her
bend my limbs into the exact poses I had seen at Hickman’s. They had to be very specific and mannequin-like. My feet had to be placed as though they were bolted
to a platform and I’d tilt my head, staring blankly off into space. I remember
all of this in exact detail, like it was yesterday. Who knows why my mother
went along with this, but she did. She was probably frightened not to.
As my siblings and I grew older, another game
we used to play- and of course roped the entire neighborhood into playing- was
Different Country, which was a catchall term for whatever place we
wanted to pretend we were from on any given day. I don’t think we ever used
real countries, but we’d figure out our “customs and traditions” and babble to
each other incessantly in a made-up foreign language. Often, the Different Country scenario involved
being evacuated from some horrible natural disaster or wartime coup de tat and we’d frequently pretend
to be refugees. The emergency aspect came into play more frequently when we moved
our base of operations to the roof of Sandy and Michael MacDermott’s garage,
where we played “Hurricane” and “Ship Wreck”. With me as the director, all the
neighborhood kids would gather on the roof to “weather the storm”. My brother
Charlie would yell lustily, “ We’ll all be killed!” at least every five
minutes.
But
even the natural disasters didn’t prepare Mom for what was yet to come. The
Gehman kids got the entire neighborhood into playing Cops And Robbers, but
since it was the 1960’s, we called it “Pigs And Pushers”. Charlie, our twin
sisters and I were always the bad
guys, and reveled in playing all the real people from the FBI’s Ten Most Wanted
List, like members of the Black Panthers, The SLA and The Weathermen. I
particularly liked to be Bernadine Dorne. We had Walkie Talkies from Radio Shack,
and used them to evade the Pigs. As fully prepared criminals, when the Pigs
shot us we’d never die, claiming we were wearing bulletproof vests.
When Pigs And Pushers got old, Concentration
Camp took its place. Obviously inspired
by Hogan’s Heroes, Concentration Camp
mostly consisted of the Gehmans tying up various victims in the junk yard
across the street from our house, and force-feeding them concoctions made of
Jell-O, mayonnaise, grass clippings, dirt, Ajax and the powdered drink mix
Tang. That none of the prisoners ever really got sick was a miracle!
Speaking
of miracles, after seeing The Miracle Worker,
Helen Keller became my new obsession and I soon turned it into everyone else’s.
Of course, whenever we played The Miracle Worker, I got to be Helen. With her
head tilted and face upturned, Helen felt way around the house, and when she
didn’t get her way, she’d fight violently with Anne Sullivan.
One night while Mom was serving dinner, Helen
started walking around the dinner table, serving herself by swiping her hands
across the other diner’s plates and smearing the food haphazardly across her
mouth, dribbling it everywhere and grunting incoherently, just like Patti Duke
did in the movie.
“Pleasant, stop it!” my mother admonished,
cigarette dangling as she dished up her signature chili and elbow macaroni.
She didn’t even have to turn around to know
what was going on because it happened all too frequently. Helen continued
feeding herself while Charlie and the twins, playing the other members of the
Keller household, merely slapped Helen’s hand away, until Mom couldn’t stand it
anymore.
“Sit down right
now…” she warned.
When Helen didn’t stop, Mom grabbed her by the
hand and tried to force her into her seat. This drastic move-my mother assuming
the role of Annie Sullivan- resulted in Helen throwing herself to the floor in
a massive meltdown, exactly as the film depicted, clutching the leg of the
table kicking, screaming and drumming on the linoleum with her heels, wailing
incoherently at the top of her lungs.
“I
SAID STOP IT!” Mom exploded, finally at the end of her rope.
Watching
from their booster seats, the twins raised their eyebrows in unison. Little Meg
turned to regard our mother patiently, as though she was really slow, and then explained in an almost
lackadaisical voice,
“Mom? Helen
can’t hear you!”
Helen Keller was merely an introduction to the
truly psychotic game that dominated our Gehman childhood… and I’m sure it
haunts our mother to this day. The origins of this game, which was never known
as anything other than the names of it’s main characters, Ment and Steffenson-
are a bit unclear, but appears to have developed out of a couple of the
unlikely role models Charlie and I had. Charlie was extremely taken with Hugh
Heffner and Howard Hughes. He aspired to their high level of jet set executive
glamour. The fact that both millionaires seemed to spend most of their time
in their bathrobes didn’t faze Charlie, it heightened his admiration. While he
was reading Playboy and buying minuscule shares of stocks with the money he’d saved
from his paper route, I was devouring monster magazines. I was preoccupied with
horror films and classic movie monsters, particularly infatuated with the
Phantom of The Opera. I’d mug in the
mirror, spending hours trying to replicate his bulging eyes, cock-eyed mouth
and drooling speech.
Somehow, Charlie and I turned our respective
crushes into Ment and Steffenson. The game-which provided years of gleeful
mayhem- had a very loosely organized plotline.
Charlie became Steffenson, a billionaire exec who owned a Magic Flying Armchair. Evidently, Steffenson had become disenchanted
with the lack of decent household help on Earth, so he piloted his Magic Armchair
off to the distant planet of Horrorlandia, hoping to export a decent alien
butler who could be trained to suit his wishes. Unfortunately, Steffenson
returned with Ment, an outer space horror monster that was mentally retarded.
Slurping
and slobbering non-stop, Ment was a docile, happy creature that was eager to
please Steffenson, and sincerely wanted to take on the duties of a butler, but
because of his severely limited intellect, was absolutely incapable of it. Aside
from having the looks of the Phantom Of The Opera, Ment’s personality was strictly
Bugs Bunny meets The Marx Brothers. Everything on Earth befuddled Ment; he
could never remember how to answer a ringing phone no matter how many times
he’d been reminded. Growing agitated, he’d pick up every object in sight, screaming
“HELLLOOOO” into it. This resulted in fits of growling and salivating while,
not unlike Helen Keller, he’d pound his fists on the floor in pure frustration.
“ Now,
Ment,” Steffenson sighed in a patronizing way as he tried to explain the way a
telephone worked.
Ment snuffled and groveled, begging not to be
sent home.
Steffenson
soon became exasperated at Ment’s bungling ways, blasting off in his Magic Armchair
back to Horrorlandia, where he picked up three more monsters. These were Ment’s
cousins, who’d apparently been trained from birth to be butlers. Their names
were Chimes The Lime, Chimes The Lemon, and Chimes The One Hundreth. A little more together than Ment, all three of them -saluted Steffenson military
style every time he barked an order… but never quite succeeded in fulfilling
the task Steffenson had in mind. The supporting roles of the Chimes Trio were
usually awarded to whoever was available, or sometimes all four horror monsters
were played by one person, usually me.
Of
all the childhood games we played, Ment and Steffenson somehow became such an
integral part of our lives that more than forty years later, if one of the
Gehman siblings calls another out of the blue, we’ll both automatically lapse into
Ment or Steffenson’s voices. Many family members and close friends even leave public
social media messages to each other using the Ment and Steffenson identities. Through
the years, most of our previous room mates or significant others have also
become hopelessly involved with the game.
Once while examining my face in the fluorescent-lit bathroom of a
trans-continental flight, I was dismayed to discover a new wrinkle. It was a
faint horizontal line on my chin, running just under the right corner of my
bottom lip. I started for a few moments
wondering how it got there, and then suddenly the light bulb went off in my
head.
It was Ment’s fault.
Years
ago, when my brother first introduced me to his fiancée, he beamed with pride, stating
that she had something to show me.
Suddenly,
the gorgeous, willowy blonde who only moments earlier been so soignee and elegant began slobbering,
her mouth twisted in a sideways Phantom Of The Opera grimace before she
dramatically threw herself down on the floor, clutching her future husband’s
leg, begging not to be sent home to Horrorlandia.
In
retrospect, it’s a miracle that our
mother – or any of us kids-ever survived our childhood.
#
If you enjoyed this story and would like to
read more, you can get a signed copy
of my memoir “Showgirl Confidential”
(2013,Punk Hostage Press) here:
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